They provide everything from lines of dialogue, to portraying heroes and villains, to performing stunts – all of this bringing video games characters to life.
Some of the biggest game studios rely on voice and performance capture artists, and all this adds up to big bucks. The video game industry made close to $185 billion last year.
But video game performers whose human performances become computer data, are especially vulnerable to being replaced by generative AI.
Which is why they’re now on strike.
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